What did you learn that was new to you during the multimedia history presentations? What do people in our field view as most important from that period? Do you see parallels today?
Group 1 presentation history of multimedia 1940 - 1980
Group 2 presentation history of multimedia 1980 - 2000
Group 3 presentation history of multimedia 2000 - 2010
Group 4 presentation history of multimedia 2010 - 2022
The presentations were truly eye opening to the scope of new developments in media. It also showed just how many problems technology has (tried to) solve for our communication and learning needs. One thought after the presentation is that we as humans are insatiable for technology as a means of connecting to each other and sharing our thoughts about the world.
The presentations showed a true elasticity to technology development during particular decades. The early technology of the 1940s to 1980s was easier to understand as the presentation and development of technology was a bit more slowed down. What I remember the most from the presentation is the development of the radio and interactive community storytelling activity it provided across communities, geography, and demographics. My group presented about multimedia from 1980-2000 and what I remember most is the invention of the JPEG and internet browser as evolved methods of communicating images and dynamic/hyperlinked text across the world. Group 3 presented about multimedia from 2000-2012 and I mostly remember a blur of technologies as evidence of a rapid expansion possibly as advanced computing became accessible to most people. Group 4 presented about the decade from 2010-2022. This decade is just as rapid but the presentation was clearer. I remember focusing on AI as the dominant development in multimedia technology. I wonder if AI can even be classified as multimedia technology?
I see parallels today in some of the technologies from 1940-2022 in that we as humans want to convey rich, complex ideas and have them received by another human as intact as possible. This means that the packet of information retains whatever context, perspective, and bias we intended when we sent it. From radio, to moving image, to haptic feedback these technologies enable us to share our perspective with others as close to first-person as possible.
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